Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
SilentFentanyl back with another- I CAN'T TAKE IT ANYMORE, I'M SO GODDAMN TIRED
Things to Note
YOU NEED MY PREVIOUS EXPANSIONS FOR THIS TO WORK! IT OVERRIDES STUFF FROM BOTH.
Delete every loose file from the OG mod and the expansions otherwise stuff won't work. Loose files means anything not in a BA2 file. Go ahead and delete those meshes and materials folders from SIG MCX Armory Project 2.
With the addition of .300 BLK (can be crafted at the chem bench), I strongly recommend you patch it to use an ammo from an expanded munitions mod. Or do what I did for myself and make it use the MK18's .300 BLK.
You can craft a SIG Spear-LT from a regular MCX. I didn't add it to leveled lists. Don't worry, you can turn an LT back into a regular MCX.
The reason for the Scope Mount Fix attach point is so that the ADS version of the scope mount matches the scope color when you aren't ADSing. You'll see what I mean.
No, there's no seamless switching between the red dot and the LPVO.
Credits
(Unless specified otherwise, all artists can be found on ArtStation or CGTrader)
SIG MCX Spear LT model by Cannuccia, donated by Deraze_555 SUR-300 adapter, B5 pistol grip by Akinaro Strike Industries Magazine by Janxo M4A1 lower, EOTech EXPS3/G33, Wilcox riser donated by FX0x01, Magpul 300 BLK PMAG donated by Zephraim, KAC 300mm iron sight, DD front post sight all by ZRaider aka Bakr Assad. Magpul RVG, Surefire X300, SIG 4T, other EOTech G33, Trijicon TA648 by ParallaxGamingStudios All muzzle devices added, HK Battle Grip, EOTech OGL, ERGO pistol grip, Insight WMX200 by PsyTi Strike Industries Angled Vertical Grip by Sided Valday PK-122 by 3DMA HRF Magwell by Joris Chambard Surefire XC1 by Alejandro Jimenez Zenit Klesch-1 by LigmaLord aka Tran Nhut Hoang KAC grip by 3DGunsmith Magpul MBUS by GameWeapons
Thanks to JesusOden for screenshots.
UrbanRanger88 has my permission to port this mod to Xbox.